//////////////////////////////////////////////////////////////////////
//                                                                  //
//     Documentation for BoP Standard Library Configuration         //
//                                                                  //
// Time-stamp: <2001-06-16 03:20:43 hogsett>
//////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////
//                               NOTE                               //
// In this installion document I make the assumption that Starsiege //
// has been installed in "C:\Dynamix\Starsiege\".  If it has been   //
// installed in a location other than "C:\Dynamix\Starsiege\"       //
// replace that path below with the actual path to where Starsiege  //
// is installed on your computer.                                   //
//////////////////////////////////////////////////////////////////////

The BoP standard library includes the capability to selectivly enable
or disable several features.  This is accomplished with the use of the
BoP_Config.cs file.  This file contains comments describing the
various configuration options.  The configuration options are listed
below with their default values.

  // set to true to enable a log file
  // set to false to disable a log file
  // NOTE : if log file disabled will send log messages to the console
  $CONF::logEnabled = false;
  
  // set to your time zone (e.g. Pacific)
  $CONF::timeZone = "Pacific";

  // set to true to require scan authorization based on following settings
  // set to false to allow scan for all players
  $CONF::scanRequiresAuth = true;
  
  // set to "player" to authorize scanner use based on player name alone
  // set to "squad" to authorize scanner use based on squad name alone
  // set to "both" to authorize scanner use based on player name and squad name
  $CONF::scanAuthScheme = "both";

  // set to the player name squad tag authorized to use the scanner ( e.g " ~BoP~" )
  // NOTE : player name MUST begin with this tag.  Sorry only prefix tags supported
  $CONF::scanAuthTag = " ~BoP~";

  // set to the player's squad name authorized to use the scanner ( e.g. " Birds of Prey" )
  // NOTE : player's squad name must EXACTLY match.
  $CONF::scanAuthSquad = " Birds of Prey";

  // set to true to display the scan target's network address
  $CONF::scanShowNetAddr = true;

  $CONF::matchEmail = "AlaskanSaint_2000@yahoo.com";
